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IGN Africa on MSNDonkey Kong Bananza Exists Because Yoshiaki Koizumi Asked the Mario Odyssey Team for a 3D ...In an interview with IGN, Donkey Kong Bananza producer Kenta Motokura, who also served as director on Super Mario Odyssey, ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
Kenta Motokura, who was the director of Super Mario Odyssey has been revealed as one of the game’s producers. Donkey Kong ...
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
A few weeks ago, Nintendo confirmed an unusual piece of lore: Pauline is 13-years-old in Donkey Kong Bananza. This is an odd ...
One of Nintendo's most prolific creators, Koizumi has worked on every major Mario 3D platformer the company has made, acting as assistant director on Super Mario 64, director of Super Mario Sunshine ...
As a longtime fan of games Donkey Kong, Donkey Kong Jr., and 1994 Game Boy game Donkey Kong, I’m going to approach the events ...
The team behind the fan-favourite Super Mario Odyssey tells us about the pivot to DK, Switch 2-powered environmental ...
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